In this 21st sentury the starting era of degitalization and technology eSports get huge popularity in gaming community, they are mad to play eSport games. Many people face difficulties when buying on gaming platform with their fiat currency. By using the cryptocurrency this problem may get solved cryptocurrencies are faster and safer for payments.
The story of Skin was started in early 2011, it is the year when Valve introduced this to trade in game items or skins with the video games like CS:GO and DOTA 2. People accepted skins as an actual currency which helps to buy market products this is a mean of payment. In 2016 Skin Market share has been grown up to 7 Billion USD.
I am sure you know what is skin? If you are newbie then read ahead. Skin make you feel in the game, you an select your own skin and can change your player in the game. Skins means the virtual items which can used in video games like CS:GO, Counter Strike, DOTA2, Team Fortress 2. Skin can change the whole structure of the items. Here is example taken from whitepaper of skincoin.org The gun with Skin and the gun without skin, “skin can change the beauty of items”
Every new gaming platforms are adopting new technology for better performance, by launching own currency for game use. Userscan buy and sellany types of Skins on platform by using their inner currency. The value of this inner currencies are zero in outside of the platform. This points or inner currencies can only use within the site or to buy and sell skins only. By launching SkinCoin this problems will get defeated. SkinCoin is universal cryptocurrency based on Ethereum blockchain platform for trading of skins and making bets on eSports events.
How it Works:
Users have to deposite a skin at a same betting site, they gamble using their deposited skins or they can exchange their internal currencies for their skin. If users get win they will recieve bonus skins .
According to one research firm, more than 2.3 Million USD worth of skins are wagered by more than 3 Million people in 2015 this amount almost get doubled in 2016 by reaching 5 USD million.
1 ETH is equals to 6000 SKIN, already reaised more than 13000 ETH
SkinCoin has announce their initial coin offering for date 21st June 2017 and will end date 21st July 2017, it takes one month to complete this crowdsale. Users can contribute by investing minimum 0.1 ETH or 600 SKINS and maximum 3000 ETH can be contributed per users. 1 000 000 000 SKIN tokens get issued for cowdsale, and already reached the minimum token sale goal of 5000 ETH by reaching 13000 ETH.12,000,000 Tokens are reserved for bounty or marketing of the platform.
600 M tokens or sixty percent of tokens will be available for participants or fundraisers.For further development of the platform 300 million tokens will be reserved to SkinCoin platform. 100 Million tokens will be equally distributed to team members for their efforts.
The team has full with experienced player of blockchain. Alexey Zakharov, is a founder of this project also he already launched many other projects wich are related to eSports. Igor Solomatin he is co-founder of project and also CEO of gaming projects related to steam.